開發 Flex 情境 22 -- 關於 : Flex 比較 3 -- Upgrade 至 新的 Adobe® Flash® Builder™® 4.7 成功 !!

Upgrade 至 新的 Adobe® Flash® Builder™® 4.7 成功 !! (Use:Flex SDK 4.6) -- Part II
1. Flex Project:
(1). Flex SDK 3.2:
a. 舊版的 html-template,和新版的 html-template 內的 index.template.html、JS File(NEW:swfobject.js) 不一樣,所以Upgrade Project時,要用新版的 html-template。
b. 舊版的 html-template,使用AC_OETags.js,Gen 出 <object><embed>The Content</embed></object>:
<!-- saved from url=(0014)about:internet -->
<html lang="en">
<!--
Smart developers always View Source.
This application was built using Adobe Flex, an open source framework
for building rich Internet applications that get delivered via the
Flash Player or to desktops via Adobe AIR.
Learn more about Flex at http://flex.org
// -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- BEGIN Browser History required section -->
<link rel="stylesheet" type="text/css" href="history/history.css" />
<!-- END Browser History required section -->
<title>${title}</title>
<script src="AC_OETags.js" language="javascript"></script>
<!-- BEGIN Browser History required section -->
<script src="history/history.js" language="javascript"></script>
<!-- END Browser History required section -->
<style>
body { margin: 0px; overflow:hidden }
</style>
<script language="JavaScript" type="text/javascript">
<!--
// -----------------------------------------------------------------------------
// Globals
// Major version of Flash required
var requiredMajorVersion = ${version_major};
// Minor version of Flash required
var requiredMinorVersion = ${version_minor};
// Minor version of Flash required
var requiredRevision = ${version_revision};
// -----------------------------------------------------------------------------
// -->
</script>
</head>
<body scroll="no">
<script language="JavaScript" type="text/javascript">
<!--
// Version check for the Flash Player that has the ability to start Player Product Install (6.0r65)
var hasProductInstall = DetectFlashVer(6, 0, 65);
// Version check based upon the values defined in globals
var hasRequestedVersion = DetectFlashVer(requiredMajorVersion, requiredMinorVersion, requiredRevision);
if ( hasProductInstall && !hasRequestedVersion ) {
// DO NOT MODIFY THE FOLLOWING FOUR LINES
// Location visited after installation is complete if installation is required
var MMPlayerType = (isIE == true) ? "ActiveX" : "PlugIn";
var MMredirectURL = window.location;
document.title = document.title.slice(0, 47) + " - Flash Player Installation";
var MMdoctitle = document.title;
AC_FL_RunContent(
"src", "playerProductInstall",
"FlashVars", "MMredirectURL="+MMredirectURL+'&MMplayerType='+MMPlayerType+'&MMdoctitle='+MMdoctitle+"",
"width", "${width}",
"height", "${height}",
"align", "middle",
"id", "${application}",
"quality", "high",
"bgcolor", "${bgcolor}",
"name", "${application}",
"allowScriptAccess","sameDomain",
"type", "application/x-shockwave-flash",
"pluginspage", "http://www.adobe.com/go/getflashplayer"
);
} else if (hasRequestedVersion) {
// if we've detected an acceptable version
// embed the Flash Content SWF when all tests are passed
AC_FL_RunContent(
"src", "${swf}",
"width", "${width}",
"height", "${height}",
"align", "middle",
"id", "${application}",
"quality", "high",
"bgcolor", "${bgcolor}",
"name", "${application}",
"allowScriptAccess","sameDomain",
"type", "application/x-shockwave-flash",
"pluginspage", "http://www.adobe.com/go/getflashplayer"
);
} else { // flash is too old or we can't detect the plugin
var alternateContent = 'Alternate HTML content should be placed here. '
+ 'This content requires the Adobe Flash Player. '
+ '<a href=http://www.adobe.com/go/getflash/>Get Flash</a>';
document.write(alternateContent); // insert non-flash content
}
// -->
</script>
<noscript>
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
id="${application}" width="${width}" height="${height}"
codebase="http://fpdownload.macromedia.com/get/flashplayer/current/swflash.cab">
<param name="movie" value="${swf}.swf" />
<param name="quality" value="high" />
<param name="bgcolor" value="${bgcolor}" />
<param name="allowScriptAccess" value="sameDomain" />
<embed src="${swf}.swf" quality="high" bgcolor="${bgcolor}"
width="${width}" height="${height}" name="${application}" align="middle"
play="true"
loop="false"
quality="high"
allowScriptAccess="sameDomain"
type="application/x-shockwave-flash"
pluginspage="http://www.adobe.com/go/getflashplayer">
</embed>
</object>
</noscript>
</body>
</html>
(2). Flex SDK 4.6:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<!-- saved from url=(0014)about:internet -->
<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
<!--
Smart developers always View Source.
This application was built using Adobe Flex, an open source framework
for building rich Internet applications that get delivered via the
Flash Player or to desktops via Adobe AIR.
Learn more about Flex at http://flex.org
// -->
<head>
<title>${title}</title>
<meta name="google" value="notranslate" />
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- Include CSS to eliminate any default margins/padding and set the height of the html element and
the body element to 100%, because Firefox, or any Gecko based browser, interprets percentage as
the percentage of the height of its parent container, which has to be set explicitly. Fix for
Firefox 3.6 focus border issues. Initially, don't display flashContent div so it won't show
if JavaScript disabled.
-->
<style type="text/css" media="screen">
html, body { height:100%; }
body { margin:0; padding:0; overflow:auto; text-align:center;
background-color: ${bgcolor}; }
object:focus { outline:none; }
#flashContent { display:none; }
</style>
<!-- Enable Browser History by replacing useBrowserHistory tokens with two hyphens -->
<!-- BEGIN Browser History required section ${useBrowserHistory}>
<link rel="stylesheet" type="text/css" href="history/history.css" />
<script type="text/javascript" src="history/history.js"></script>
<!${useBrowserHistory} END Browser History required section -->
<script type="text/javascript" src="swfobject.js"></script>
<script type="text/javascript">
// For version detection, set to min. required Flash Player version, or 0 (or 0.0.0), for no version detection.
var swfVersionStr = "${version_major}.${version_minor}.${version_revision}";
// To use express install, set to playerProductInstall.swf, otherwise the empty string.
var xiSwfUrlStr = "${expressInstallSwf}";
var flashvars = {};
var params = {};
params.quality = "high";
params.bgcolor = "${bgcolor}";
params.allowscriptaccess = "sameDomain";
params.allowfullscreen = "true";
var attributes = {};
attributes.id = "${application}";
attributes.name = "${application}";
attributes.align = "middle";
swfobject.embedSWF(
"${swf}.swf", "flashContent",
"${width}", "${height}",
swfVersionStr, xiSwfUrlStr,
flashvars, params, attributes);
// JavaScript enabled so display the flashContent div in case it is not replaced with a swf object.
swfobject.createCSS("#flashContent", "display:block;text-align:left;");
</script>
</head>
<body>
<!-- SWFObject's dynamic embed method replaces this alternative HTML content with Flash content when enough
JavaScript and Flash plug-in support is available. The div is initially hidden so that it doesn't show
when JavaScript is disabled.
-->
<div id="flashContent">
<p>
To view this page ensure that Adobe Flash Player version
${version_major}.${version_minor}.${version_revision} or greater is installed.
</p>
<script type="text/javascript">
var pageHost = ((document.location.protocol == "https:") ? "https://" : "http://");
document.write("<a href='http://www.adobe.com/go/getflashplayer'><img src='"
+ pageHost + "www.adobe.com/images/shared/download_buttons/get_flash_player.gif' alt='Get Adobe Flash player' /></a>" );
</script>
</div>
<noscript>
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="${width}" height="${height}" id="${application}">
<param name="movie" value="${swf}.swf" />
<param name="quality" value="high" />
<param name="bgcolor" value="${bgcolor}" />
<param name="allowScriptAccess" value="sameDomain" />
<param name="allowFullScreen" value="true" />
<!--[if !IE]>-->
<object type="application/x-shockwave-flash" data="${swf}.swf" width="${width}" height="${height}">
<param name="quality" value="high" />
<param name="bgcolor" value="${bgcolor}" />
<param name="allowScriptAccess" value="sameDomain" />
<param name="allowFullScreen" value="true" />
<!--<![endif]-->
<!--[if gte IE 6]>-->
<p>
Either scripts and active content are not permitted to run or Adobe Flash Player version
${version_major}.${version_minor}.${version_revision} or greater is not installed.
</p>
<!--<![endif]-->
<a href="http://www.adobe.com/go/getflashplayer">
<img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash Player" />
</a>
<!--[if !IE]>-->
</object>
<!--<![endif]-->
</object>
</noscript>
</body>
</html>
d. 新版的 Flash Builder,新增了Export the release build of the project的功能,同時,它會跟你說在Upgrade Project的工程中,在各個 Module內,原本用的舊版的SDK的寫法,有哪一些在新版的 SDK中已經不適用(不管是:刪除、不建議、衝突......),所以,可以開始進行程式Upgrdae層級的修改、Troubleshooting、re-factoring、或是改寫、重寫:
(a). Troubleshooting:
i. About:loadStyleDeclarations:

Upgrade 至 新的 Adobe® Flash® Builder™® 4.7 成功 !! (Use:Flex SDK 4.6) -- Part II
1. Flex Project:
(1). Flex SDK 3.2:
a. 舊版的 html-template,和新版的 html-template 內的 index.template.html、JS File(NEW:swfobject.js) 不一樣,所以Upgrade Project時,要用新版的 html-template。
b. 舊版的 html-template,使用AC_OETags.js,Gen 出 <object><embed>The Content</embed></object>:
".......If you are using the wrapper that is generated by the web-tier compiler or Adobe® Flex® Builder™, or one of thec. 新版的 html-template,使用swfobject.js,Gen 出 <script>。
wrappers that are included in the /templates directory, your wrapper will probably be very different from the
previous example. These wrappers call functions in the AC_OETags.js file to build the <object> and <embed>
tag structure in the HTML page......"
<!-- saved from url=(0014)about:internet -->
<html lang="en">
<!--
Smart developers always View Source.
This application was built using Adobe Flex, an open source framework
for building rich Internet applications that get delivered via the
Flash Player or to desktops via Adobe AIR.
Learn more about Flex at http://flex.org
// -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- BEGIN Browser History required section -->
<link rel="stylesheet" type="text/css" href="history/history.css" />
<!-- END Browser History required section -->
<title>${title}</title>
<script src="AC_OETags.js" language="javascript"></script>
<!-- BEGIN Browser History required section -->
<script src="history/history.js" language="javascript"></script>
<!-- END Browser History required section -->
<style>
body { margin: 0px; overflow:hidden }
</style>
<script language="JavaScript" type="text/javascript">
<!--
// -----------------------------------------------------------------------------
// Globals
// Major version of Flash required
var requiredMajorVersion = ${version_major};
// Minor version of Flash required
var requiredMinorVersion = ${version_minor};
// Minor version of Flash required
var requiredRevision = ${version_revision};
// -----------------------------------------------------------------------------
// -->
</script>
</head>
<body scroll="no">
<script language="JavaScript" type="text/javascript">
<!--
// Version check for the Flash Player that has the ability to start Player Product Install (6.0r65)
var hasProductInstall = DetectFlashVer(6, 0, 65);
// Version check based upon the values defined in globals
var hasRequestedVersion = DetectFlashVer(requiredMajorVersion, requiredMinorVersion, requiredRevision);
if ( hasProductInstall && !hasRequestedVersion ) {
// DO NOT MODIFY THE FOLLOWING FOUR LINES
// Location visited after installation is complete if installation is required
var MMPlayerType = (isIE == true) ? "ActiveX" : "PlugIn";
var MMredirectURL = window.location;
document.title = document.title.slice(0, 47) + " - Flash Player Installation";
var MMdoctitle = document.title;
AC_FL_RunContent(
"src", "playerProductInstall",
"FlashVars", "MMredirectURL="+MMredirectURL+'&MMplayerType='+MMPlayerType+'&MMdoctitle='+MMdoctitle+"",
"width", "${width}",
"height", "${height}",
"align", "middle",
"id", "${application}",
"quality", "high",
"bgcolor", "${bgcolor}",
"name", "${application}",
"allowScriptAccess","sameDomain",
"type", "application/x-shockwave-flash",
"pluginspage", "http://www.adobe.com/go/getflashplayer"
);
} else if (hasRequestedVersion) {
// if we've detected an acceptable version
// embed the Flash Content SWF when all tests are passed
AC_FL_RunContent(
"src", "${swf}",
"width", "${width}",
"height", "${height}",
"align", "middle",
"id", "${application}",
"quality", "high",
"bgcolor", "${bgcolor}",
"name", "${application}",
"allowScriptAccess","sameDomain",
"type", "application/x-shockwave-flash",
"pluginspage", "http://www.adobe.com/go/getflashplayer"
);
} else { // flash is too old or we can't detect the plugin
var alternateContent = 'Alternate HTML content should be placed here. '
+ 'This content requires the Adobe Flash Player. '
+ '<a href=http://www.adobe.com/go/getflash/>Get Flash</a>';
document.write(alternateContent); // insert non-flash content
}
// -->
</script>
<noscript>
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
id="${application}" width="${width}" height="${height}"
codebase="http://fpdownload.macromedia.com/get/flashplayer/current/swflash.cab">
<param name="movie" value="${swf}.swf" />
<param name="quality" value="high" />
<param name="bgcolor" value="${bgcolor}" />
<param name="allowScriptAccess" value="sameDomain" />
<embed src="${swf}.swf" quality="high" bgcolor="${bgcolor}"
width="${width}" height="${height}" name="${application}" align="middle"
play="true"
loop="false"
quality="high"
allowScriptAccess="sameDomain"
type="application/x-shockwave-flash"
pluginspage="http://www.adobe.com/go/getflashplayer">
</embed>
</object>
</noscript>
</body>
</html>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<!-- saved from url=(0014)about:internet -->
<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
<!--
Smart developers always View Source.
This application was built using Adobe Flex, an open source framework
for building rich Internet applications that get delivered via the
Flash Player or to desktops via Adobe AIR.
Learn more about Flex at http://flex.org
// -->
<head>
<title>${title}</title>
<meta name="google" value="notranslate" />
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- Include CSS to eliminate any default margins/padding and set the height of the html element and
the body element to 100%, because Firefox, or any Gecko based browser, interprets percentage as
the percentage of the height of its parent container, which has to be set explicitly. Fix for
Firefox 3.6 focus border issues. Initially, don't display flashContent div so it won't show
if JavaScript disabled.
-->
<style type="text/css" media="screen">
html, body { height:100%; }
body { margin:0; padding:0; overflow:auto; text-align:center;
background-color: ${bgcolor}; }
object:focus { outline:none; }
#flashContent { display:none; }
</style>
<!-- Enable Browser History by replacing useBrowserHistory tokens with two hyphens -->
<!-- BEGIN Browser History required section ${useBrowserHistory}>
<link rel="stylesheet" type="text/css" href="history/history.css" />
<script type="text/javascript" src="history/history.js"></script>
<!${useBrowserHistory} END Browser History required section -->
<script type="text/javascript" src="swfobject.js"></script>
<script type="text/javascript">
// For version detection, set to min. required Flash Player version, or 0 (or 0.0.0), for no version detection.
var swfVersionStr = "${version_major}.${version_minor}.${version_revision}";
// To use express install, set to playerProductInstall.swf, otherwise the empty string.
var xiSwfUrlStr = "${expressInstallSwf}";
var flashvars = {};
var params = {};
params.quality = "high";
params.bgcolor = "${bgcolor}";
params.allowscriptaccess = "sameDomain";
params.allowfullscreen = "true";
var attributes = {};
attributes.id = "${application}";
attributes.name = "${application}";
attributes.align = "middle";
swfobject.embedSWF(
"${swf}.swf", "flashContent",
"${width}", "${height}",
swfVersionStr, xiSwfUrlStr,
flashvars, params, attributes);
// JavaScript enabled so display the flashContent div in case it is not replaced with a swf object.
swfobject.createCSS("#flashContent", "display:block;text-align:left;");
</script>
</head>
<body>
<!-- SWFObject's dynamic embed method replaces this alternative HTML content with Flash content when enough
JavaScript and Flash plug-in support is available. The div is initially hidden so that it doesn't show
when JavaScript is disabled.
-->
<div id="flashContent">
<p>
To view this page ensure that Adobe Flash Player version
${version_major}.${version_minor}.${version_revision} or greater is installed.
</p>
<script type="text/javascript">
var pageHost = ((document.location.protocol == "https:") ? "https://" : "http://");
document.write("<a href='http://www.adobe.com/go/getflashplayer'><img src='"
+ pageHost + "www.adobe.com/images/shared/download_buttons/get_flash_player.gif' alt='Get Adobe Flash player' /></a>" );
</script>
</div>
<noscript>
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="${width}" height="${height}" id="${application}">
<param name="movie" value="${swf}.swf" />
<param name="quality" value="high" />
<param name="bgcolor" value="${bgcolor}" />
<param name="allowScriptAccess" value="sameDomain" />
<param name="allowFullScreen" value="true" />
<!--[if !IE]>-->
<object type="application/x-shockwave-flash" data="${swf}.swf" width="${width}" height="${height}">
<param name="quality" value="high" />
<param name="bgcolor" value="${bgcolor}" />
<param name="allowScriptAccess" value="sameDomain" />
<param name="allowFullScreen" value="true" />
<!--<![endif]-->
<!--[if gte IE 6]>-->
<p>
Either scripts and active content are not permitted to run or Adobe Flash Player version
${version_major}.${version_minor}.${version_revision} or greater is not installed.
</p>
<!--<![endif]-->
<a href="http://www.adobe.com/go/getflashplayer">
<img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash Player" />
</a>
<!--[if !IE]>-->
</object>
<!--<![endif]-->
</object>
</noscript>
</body>
</html>
(圖1)
(圖2) 刪除舊版SDK在bin-debug內的檔案
(圖3)
(圖4) 設定Locale,for Taiwan
(圖5) 用新版的 SDK,開始Build專案
(圖6) 用新版的 SDK,釋出(Release)專案
(圖7)
(圖8)
(圖9) Copy 至專案內。在專案內執行失敗,因為Framework框架是吃到舊版的SDK。
(圖10) 直接執行,成功。
d. 新版的 Flash Builder,新增了Export the release build of the project的功能,同時,它會跟你說在Upgrade Project的工程中,在各個 Module內,原本用的舊版的SDK的寫法,有哪一些在新版的 SDK中已經不適用(不管是:刪除、不建議、衝突......),所以,可以開始進行程式Upgrdae層級的修改、Troubleshooting、re-factoring、或是改寫、重寫:
(a). Troubleshooting:
i. About:loadStyleDeclarations:
See details for more information. Encountered errors or warnings while building project Main.mxml. MainScript.as: 'loadStyleDeclarations' has been deprecated since 4.0. Please use 'IStyleManager2.loadStyleDeclarations on a style manager instance'.









